Polytechnicast - Being There When a Team is Starting Their Design Journey - Additional Thoughts About the Article
I wrote this article called Being There When a Team is Starting Their First Design Journey, my first Medium article. So many organizations in the recent 10+ years have asked: what if we explore if we should build something for our audience instead of just can we build something. They may not have intended to ask that question at the start, but they're asking this when they invite human centered design. Like I shared in the article "Even though UX design is becoming more common, the tools and skills of UX are not yet everywhere". Great opportunity for human centered designers to contribute.
In this Polytechnicast I share a summary of the article and explore some additional thoughts surrounding. It would be faster to read the article but then you'd miss out on all this extra commentary.
Related Links and Resources
- Being There When a Team is Starting Their First Design Journey
- Online store for Rob Stenzinger: workshops ebooks for ux design, creative coding, creative challenges, goals, and storytelling
- For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class
- Rob Stenzinger - Maker, teacher, and coach for user experience design, games, and collaboration
- Blog of an Interactive Storyteller
- Art Soundoff
- Lean Into Art
- Art and Science Punks
- Guitar Fretter - mobile and deskop game to play and learn the note positions on a guitar fretboard
- Coaching for people navigating creative professional decisions, collaboration, and product makers and leaders
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