Polytechnicast - Adding Audio Sprites to Guitar Fretter August 1, 2012 Rob Stenzinger In this episode of the Polytechnicast I share some thoughts on improving Guitar Fretter. I have a theory that when Guitar Fretter crashes when playing high levels it’s due to there being so many audio resources for the game to manage. A quick episode follow-up note: I do some quick multiplication in my head during the episode, which was off, 13 x 6 = 78 (not 84). :-) Links Mentioned and Related The Lostcast at Lost Decade Games The Melancholy of Haruhi Suzumya Onslaught for iPad Onslaught in the Google Chrome Web Store Guitar Fretter CSS Sprites Audio Sprites Corona SDK Follow Rob on Twitter or his blog at Interactive-Storyteller.com and workshops at Lean Into Art Your browser doesn't support HTML5 audio Polytechnicast_-_Adding_Audio_Sprites_to_Guitar_Fretter Rob Stenzinger