Polytechnicast - Perfectionism in Making Video Games, Comics, and UX
Considering how I related to perfectionism in my creative projects making video games about 15 years ago. This influenced things I explored in UX design and in making comics and carry with me to this day.
Related Links and Resources
- Guitar Fretter - a game that makes an arcade memory match out of memorizing the notes on a fret board is on SALE for a limited time on all platforms it's on
- This Panda Needs You - a relaxing block stacking pattern matching game is on SALE for a limited time on all platforms it's on
- Drawing User Journey Maps to Design User Experiences, Gather Ideas, and Collaborate - on SALE through DECEMBER 2019
- For Skillshare subscribers or those new to Skillshare who'd like to sign up for 2 free months + get the Drawing User Journey Maps class
- Rob Stenzinger - Maker, teacher, and coach for experience design, games, and collaboration
- Blog of an Interactive Storyteller
- Art Soundoff
- Lean Into Art
- Art and Science Punks
- Guitar Fretter - mobile and deskop game to play and learn the note positions on a guitar fretboard
- Coaching for people navigating creative professional decisions, collaboration, and product makers and leaders
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