Five Teams in Rough Sketch Form, Perhaps for a Brawler Game illustration, journal, game developmentRob StenzingerSeptember 2, 2021visual art, illustration, game development, conceptual, concept
How Do You Make Sure Mantras About Goals Actually Work? journal, writingRob StenzingerJuly 29, 2021journal, goals, planning, principles Comment
Using Mantras as Combo Practice: Vision, Principles, and Goals journal, workshop, writingRob StenzingerJuly 21, 2021goals, planning, journal Comment
In Development illustration, journal, ux, game developmentRob StenzingerJuly 14, 2021journal, merch, products, illustration
Bought a USB C to HDMI Dongle for My Android Tablet That Works for Nintendo Switch Too ux, journalRob StenzingerJuly 8, 2021journal, ux, product, retail Comments
Listening With an Agenda That's Mostly About Them Instead of For You writing, journal, workshopRob StenzingerJune 24, 2021coaching, listening like a coach, listening, kind collaboration, collaboration
Guitar Fretter Update: Lefty Flip, Light Narrative, and Playful Game Polish game development, journalRob StenzingerJune 16, 2021gameful design, game development, video games, guitar fretter Comments
Designing Apps With a Point System, Observing CSP's Clippy game development, journal, ux, writingRob StenzingerJune 9, 2021gameful design, design, systems design
DIY Cardboard Art Portfolio Case workbench, journalRob StenzingerMay 26, 2021crafting, made this thing Comments
City Scape Background Painting Practice with Custom Brushes illustration, journalRob StenzingerMay 19, 2021illustration, visual art, clip studio paint, teaching artist
Victory Donut: A To-do List Game journal, game development, writingRob StenzingerApril 28, 2021gameful design, journal, creativity, creative challenge Comments
Fantasy Forest Sketch illustration, journalRob StenzingerApril 21, 2021digital painting, illustration, journal
Guitar Fretter Update: Lefty Flip Looking Promising journal, game developmentRob StenzingerApril 14, 2021guitar fretter, gameful design, game development, teaching artist, video games, journal
A Little Less of This, More of Other Things journal, writingRob StenzingerApril 10, 2021journal, writing, creative challenge
Two Pizza Team - Game Art Development - Characters illustration, journal, game development, comicsRob StenzingerApril 9, 2021game development, video games, comic, character design, illustration
Two Pizza Team - Game Art Development - Backgrounds game development, journalRob StenzingerApril 8, 2021gameful design, video games, game development, two pizza team, illustration
Asking. Working on Getting Good at It. journalRob StenzingerApril 7, 2021asking, products, merch, video games, coaching, leanintoart
Off the Cuff Clarity Can Feel Accidental Even After Preparing journal, uxRob StenzingerApril 6, 2021ux, uxmindset
Personal and professional development for visual storytellers and teaching artists at Lean Into Art journal, resourceRob StenzingerApril 5, 2021podcast, leanintoart, visual art, storytelling, teaching artist
Don't Punish Learning, Reward Learning as a Principle journalRob StenzingerApril 1, 2021writing, creative challenge, creativity, ux, principles Comment